AI Insights · Timothy · January 2022
Top 5 Historical Games Performance in Australia Q4 2021
Discover the performance trends of the top 5 historical games on a unified platform in Australia during Q4 2021, featuring data on weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 historical games in Australia showcased varied performance trends across weekly downloads, revenue, and active users. Here's a detailed look at how these games fared, based on data from Sensor Tower.
Rise of Kingdoms experienced fluctuations in weekly revenue, starting at approximately $259K and ending the quarter with around $242K. Weekly downloads saw a significant increase towards the end of December, peaking at about 10K. Active users also showed a steady rise, from around 11K at the beginning of the quarter to nearly 17K by the end.
Royal Match maintained a consistent weekly revenue, hovering between $130K and $160K. Downloads peaked in the last week of December at approximately 12K. The game saw a gradual increase in active users, reaching around 70K by the end of the quarter.
Rise of Castles: Fire and War displayed stable weekly revenue, generally ranging from $81K to $111K. Downloads showed a notable increase in the final week of December, rising to about 3.4K. Active users grew steadily, ending the quarter at approximately 18K.
June’s Journey: Hidden Objects saw its weekly revenue peak at around $94K in mid-October, with a low of approximately $63K in mid-November. Downloads remained relatively stable, with minor fluctuations, and active users hovered around 44K to 48K throughout the quarter.
Guns of Glory: Lost Island experienced a decline in weekly revenue, starting at approximately $81K and ending around $60K. Downloads were relatively low, with a slight increase towards the end of December, peaking at about 763. Active users followed a downward trend, beginning at around 6.2K and finishing the quarter at approximately 5.1K.
For more insights and detailed data, visit Sensor Tower.